September 28, 2013

Lesson 10 - Demonstrations in Teaching





  “Good demonstration is a good communication.”

Demonstration is…..
- A public showing and emphasizing of the salient merits, utility, efficiency, etc., of an article or product. (Webster’s International Dictionary)
- Showing how a thing is done and emphasizing of the salient merits, utility and efficiency of a concept, a method or a process or an attitude. (in teaching)

§  Guiding principles in using demonstration as a teaching-learning experience by Edgar Dale:

1.       Establish rapport
How? :
-Greet your audience.
-Make them feel at ease by your warmth and sincerity.
-Stimulate their interest by your demonstration and yourself interesting.
-Sustain their attention.

2.       Avoid the COIK fallacy (Clear Only If Known)
What is this fallacy? It is the assumption that what is clear to the expert demonstrator is also clear known to the person for whom the message is intended.

3.  Watch for key points
What are key points?
-“They are the ones at which an error is likely to be made, the places at which many people stumble and where the knacks and tricks of the trade are especially important.”(Dale, 1996)

§  In planning and preparing for a demonstration (by Brown 1969):
1.       Determine our goals
2.       The materials we need
3.       Our steps
4.       Rehearse

§  Points to observe in the actual conduct of demonstration (by Dale):
1.       Get and sustain the interest of our audience.
2.       Keep our demonstration simple, focused and clear.
3.       Do not hurry nor drag out the demonstration.
4.       Check for understanding in the process of demonstration.
5.       Conclude with a summary.
6.       Hand out written materials at the end of the demonstration.

Lesson 11 - Making the most of Community Resources and Field Trips

           
Field trip is one of the instructional materials used in attaining an instructional objective. School Field Trips are primarily self-guided, which lets teachers plan a trip that best meets the needs of their particular students. In order to make it useful and fruitful, the teacher must have a realistic objective and proper planning. This includes discussions and decisions on what to do before, during and after field trip.
              
               The destinations for field trips could be community resources like places of exhibits, museums, zoos, historical and scenic spots, other members of the community like the senior citizens, parents, and many others in which they can get information base on their experience within their community.

Advantages of Field trips:
  • Good field trip is that equipment and facilities that could not be experienced in the classroom become available and if good guides are provided, a lit of information can be picked up quickly.
  • Greatest part of the experience may be realized that scale/ size does not come across in picture or videos.
  • Promotes Discovery Learning.

Disadvantages of Field trips:
  • Oftentimes, field trips require expenses.
  • Time consuming.
  • The discipline, control and safety of the students is crucial.



Lesson 12 - The Power of Film, Video and TV in the Classroom

                

The use of film, video and TV in the classroom as instructional tools, can contribute to a more lasting learning to the students. This is because of its audio, visual and motion effects that makes learning fun. They can make the teaching-learning process more interactive, colorful, lively and concrete.

               
                On the other hand, if they are not use appropriately and moderately especially at home, they can give damaging effects in the development of children’s imaginative and thinking powers and sensitivity to human life.
               
                Therefore, the teacher must be wise enough in using these as an instructional tool in the school and be guided by the parents at home to gain the maximum advantage of these educational tools.

Lesson 13 - Teaching with Visual Symbols

     Visual symbols come in many forms- drawing, cartoons, strip drawing, diagram,   map, chart, and graph. For these visual symbols to be at your fingertips, you ought to be skilled at making them.
       Visual symbols come in many forms-drawing, cartoons; strip drawing (comic strip), diagram, map, chart, and graph. For these visual symbols to be at your finger tips, you ought to be skilled at making them. The collection, preparation and use of these various visual symbols depend to a great extent on your own resourcefulness and creativity. They may be used in different ways and in different phases of the lesson depending on your purpose. If you use them skillfully, your classroom may turn into a beehive of busy students.

                                 

                    
      You may not realize it. But with visual symbols alone, you have an array of teaching materials to choose from. If you decide and commit yourself to using one visual symbol for every lesson, you will keep your teaching crispy and fresh. Only that this requires more preparation and more learning on your part. You must learn how to draw, sketch, make diagrams, graphs, the charts and some diagrams. You have to know what software to use and of course how to manipulate the computer.






Lesson 14 - Maximizing the Use of the Overhead Projector and the Chalkboard

                    Today the chalkboard comes in all colors, shapes, sizes and degrees of portability. Some have special surfaces that require a particular type of felt-tip pen rather than chalk. Most times, however, this medium includes a large writing area, a writing substance (usually chalk), and an eraser.
       Among all instructional equipment, the chalkboard is most available. The overhead projector is versatile equipment that is quite common today. By learning how to use them properly and in an inexpensive way we are able to realize our instructional objectives.
                  The OHP is indeed very versatile equipment. With your prepared transparencies you can do so much in so short a time. You save much time when you present your lecture on transparencies instead of writing these notes or drawing naively on the chalkboard. With the photocopier, it is easy to prepare notes on transparencies. Just photocopy your hand copy using a transparency. It is sometimes more reliable than the LCD. I have attended several lectures where the lecturer and audience get dismayed because the lecturer ends up presenting without visuals. It is either that they cannot open the flash drive or gadgets are not compatible, etc. If you have your transparencies and there is a functioning OHP available, that will be your saving factor and you can proceed with a visual presentation.

Lesson 15 - Project-Based Learning and Multimedia What It Is?



 Project -based multimedia learning is teaching method in which students “acquire new knowledge and skills in the course of designing, planning and producing multimedia products."This project-based multimedia learning is most of all anchored on the core curriculum.This means that project- based multimedia learning addresses the basic knowledge and skill and students are expected to acquire as laid down in the minimum competencies of basic education curriculum.
Project-based multimedia learning does no only engage use of multimedia for learning. The students end up with multimedia product to explain what they learned. So, they are not only learners of academic content, they are at the same time author of multimedia product at the end of learning process.
The project-based multimedia learning has 7 dimensions these are: Core Curriculum, Real-world Connection, Extended time frame, Student decision making, Collaboration, Assessment and Multimedia.
We need to use project-based multimedia learning because it is “value added” to our teaching. It is a powerful motivator; it actively engages students in the learning task. Students are likewise engaged in the production of multimedia presentation.



September 27, 2013

Lesson 16 - Using Project-Based Learning Multimedia As A Teaching-Learning Strategy

The efficient use of project-based multimedia learning requires through planning. 

Initial planning involves: clarifying goals and objectives, determining how much time is needed and extent of students involvement in decision making, setting up forms of collaboration, identifying and determining what resources are needed and deciding on the mode to measure what students learn.

Project-based learning enables classrooms to emphasize the underrate part of the “invisible curriculum” or other name called “emotional intelligence”.

Goals and objectives are always the starting points of planning. When we plan a multimedia learning project as a learning strategy, we begin by clarifying our goals and objectives. Since this strategy requires much time, we need to be realistic in the amount of time we have to spend a seen against time available or run the risk of failure and disappointment afterwards.
Another important thing is to determine the resources available from the library materials, community resources both material and human, internet, news media, since this project calls for multimedia.

The effective use of project-based multimedia learning requires thorough planning. Initial planning requires/involves clarifying the goals and objectives, determining how much time is needed and extent of students’ involvement in decision making. Important steps involved in multimedia project lesson plan: 1. Planning, 2. Researching, 3. Organizing, 4. Developing, 5. Communicating, and lastly 6. Evaluating.